Dead static economics, i say.Ī reminder that in the World Map, you can find Merchants from various factions that reset their goods. Merchants, who do not replenish goods, is another problem. Respenishing mods (and other, like ammo, since it seems, for example, i've bough all the crossbow bolt in the whole game, no merchant have any anymore, rendering my harpoon unusable, and any mods on it too) would create a good money sink in the game.
#Wasteland 3 weapon mods upgrade#
If merchant over the whole world would have respenishing stock with about every mods buyable somewhere, we could at least spend our money on them without much long term incidence, but since it is not, we tend to only use mods on the end of the game, when we are 100% sure we won't get upgrade anymore on our weapon. That said, I think it would be appropriate to be able to remove and reuse mods, at some cost of course.Originally posted by Thaxlsyssilyaan:I agree, since vendor does not seems to really resplenish stock (even if they get new item from time to time depending on progression), there is a limited amount of each mods in the world, then, if create an intencive to keep mods only for the best weapon, thus spending 75% of the game without using the mods features. "I chose to burn high tier mods to give me (unmodded) end game equivalent weapons 30% of the game sooner" is a conscious decision you made about what stage of the game you needed to burn a limited resource for a power gain. nothing about these decisions make any sense to me.
#Wasteland 3 weapon mods mod#
then to put the icing on the cake, you remove the ability to have a chance to remove a mod from a weapon like we had in wasteland 2. Each weapon's stats and/or effects can be changed or upgraded by slotting Weapon Mods to it, you can check our Weapon Modding page to learn more about the skill that can help in weapon modification, apart from mods, some weapons also include its own unique ability. some of my games, i only found and field scrapped a single red range scope, that is beyond stupid. Explosives (Weapon) is a weapon category in Wasteland 3.Explosives consist of various Rocket Launchers. the wasteland remains of a nuclear post-apocalypse Of all the weapons mods on. Have you got any tips or tricks to unlock this achievement Add a guide to share them with the community. 10 1 Step 3: Visit mods Known mods to break the game Mod List in Video. alternatively you can use your high end mods early on, and make some great mid tier weapons, but then as you find weapons that are supposed to be upgrades, they are no longer really upgrades, cause your other weapons have mods on them that make them comparable. You installed 4 weapon mods on a single weapon. how could you test play through the game, and think that a system that compels you to never use the high tier mods, because you probably wont find another one, so better not waste it on some low to mid tier weapon is a good idea.
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#Wasteland 3 weapon mods for free#
the Mojave Wasteland is a plethora of new unique weapons such as the Bozar. Wasteland Squad Zombie Survival Mod Apk 1 Zombie Exodus Safe Haven MOD APK Just have it in mind that, this is the right site to download working zombies mod apk game for PC and andriod for free Adventure, Games 0 (Mod Money) Zombie Dead Escape Survival Shooter is a first-person shooter in the setting of zombie apocalypse 0 (Mod Money. Originally posted by IRuleAll:i cannot follow the logic in the decision to make weapon mods go from easily accessible and plentiful like they were in wasteland 2, to the scarce and nearly non existent in wasteland 3. Playstation 3 Xbox 360 If both mods are attached and you use a weapon repair.